All I have to do now is wait for the game to release and find a new podcast to listen to. After putting so many hours into the first game, it's a great feeling to know that more of what I love – plus a tonne of extras – is on the way. Simply put: I cannot wait to play more of House Flipper 2. There's also an option to purchase a chess set from the item store and play an actual game of chess, which is a first for the series. As I mentioned earlier, players can now throw bags of rubbish into bins like a makeshift game of basketball. As one dev showed me, the team has incorporated a number of mini-games into the sim. House Flipper 2 will also offer players opportunities to goof off during their playthroughs. If you're less interested in somebody else's story and just want to design houses though, House Flipper 2 will also have a Sandbox Mode allowing players to create the house of their dreams. In House Flipper 2, we actually have a fully developed story of a rookie flipper who gets started by helping out the residents of a town called Pinnacove. Previously, players started the game in a shack as an up-and-coming renovator who took on odd jobs to earn money to eventually start flipping houses. The tagline for House Flipper 2 is: "More than just a simulator," and that couldn't be more true thanks to the new story mode being incorporated into the game. This time around, House Flipper 2 is being developed with consoles in mind, so the game's UI has been stripped back and features icons instead of several lines of text, which is much easier to see. When I told one of the devs that previously – in the first House Flipper game – I sometimes struggled to see all of the text on screen from my living room sofa, they told me it was down to porting the game from PC to consoles. This has also been upgraded in House Flipper 2 with a new quality of life feature that highlights all of the sellable objects in the room – offering a moment of clarity when you're overwhelmed with the amount of work that invariably needs to be done.Īchieving all of this is also made easier thanks to House Flipper 2's improved UI. Another part of home renovation is selling the furniture that old tenants have left behind – a straightforward task that avoids the brain-numbing tedium of dealing with difficult suitors on reselling sites as per reality, and instead, has you simply pointing the 'Sell Objects' tool at the thing you want to sell. It isn't all ripping out walls and painting over them, though. Just like the paint, players can now choose individual bricks to hammer out and to slot back in, meaning you can now build walls exactly how you want them. The same now applies to the demolition tool that lets players knock down walls. Instead, I can apply paint to the walls in multiple different directions, one square tile at a time, leaving lots of room for creativity. When I begin spreading the paint onto the wall, to my surprise, it's no longer applied in a simple column pattern. As if needing any more encouragement, I head back to the tool wheel and select the roller, dipping it into the pot of blue paint conveniently placed in front of an empty wall. Once I had cleaned up all that I could in the house, one of the developers suggested that I give painting a try.
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